sec-6m.d 815 B

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  1. #source: start.s
  2. #source: sec-6.s
  3. #source: a.s
  4. #as: -x
  5. #ld: -m mmo
  6. #objdump: -xs
  7. # A non-loaded section with relocs would have the SEC_RELOC bit set in the
  8. # output if we didn't clear it.
  9. .*: file format mmo
  10. .*
  11. architecture: mmix, flags 0x0+10:
  12. HAS_SYMS
  13. start address 0x0+
  14. Sections:
  15. Idx Name Size VMA LMA File off Algn
  16. 0 \.text 0+8 0+ 0+ 0+ 2\*\*2
  17. CONTENTS, ALLOC, LOAD, CODE
  18. 1 \.debug_frame 0+10 0+ 0+ 0+ 2\*\*2
  19. CONTENTS, READONLY, DEBUGGING
  20. SYMBOL TABLE:
  21. 0+ g \.text Main
  22. 0+ g \.text _start
  23. 0+8 g \.text debugb
  24. 0+4 g \.text a
  25. Contents of section \.text:
  26. 0000 e3fd0001 e3fd0004 .*
  27. Contents of section \.debug_frame:
  28. 0000 00000000 00000004 00000000 00000008 .*